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Odealo is a fairly young project launched in 2017. We started off by supporting ten popular game titles. Our expertise, gamer-friendly approach and the mutual trust between our users - all the foundation of our project - have allowed us to grow quickly. Either you go the whole map without losing one zombie or they get ground to a pulp by a boss fight. If that is the case then cast multiple skeleton totems at the edge of the boss's vision and kite. The skeletons will die quickly but chip down the boss's health with minion instability. Practically only minion damage scales infernal legion. Area dmg, elemental dmg, fire dmg, burning dmg and damage over time scales it too, but only if your minion has these increases (so fire dmg from tree doesnt scale it). One example for fire dmg scaling it would be if you link combustion to your minion.
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- Infernal Legion Poe
Consider helping out in updating the wiki for 3.10.0 - see Path of Exile Wiki:To-do list/3.10.0. Todo apps for mac. https://cleverbulk.weebly.com/pewdiepie-legend-of-the-brofist-free-download-mac.html. https://powerupsystem286.weebly.com/blog/boogie-board-rip-software-for-mac.
Updates based on the current game data have begun.
Keystone
Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies [1]
Even in death, they have their uses. They just need a little encouragement.
Minion Instability is a Keystone that causes minions to explode when reduced to low life, dealing 33% of their maximum life as fire damage to nearby enemies.
The base explosion radius is 22 units.[1]
Modifiers
Passives that increase your minion's damage and/or health can increase the damage of the explosion. How many gigs is spotify to download. [2]
The following support gems can increase the damage of the explosion: Cisco packet tracer 7.1 download for mac. Bruno mars 24k magic ringtone download.
- Combustion SupportCombustion SupportFire, Support
Icon: i
Mana Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Fire DamageSupported Skills have (30-49)% chance to Ignite
Supported Skills deal (10-29)% more Fire Damage
Enemies Ignited by Supported Skills have -(10-19)% to Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. - Concentrated Effect SupportConcentrated Effect SupportSupport, AoE
Icon: o
Mana Multiplier: 140%Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Per 1% Quality:
Supported Skills deal 0.5% increased Area DamageSupported Skills have 30% less Area of Effect
Supported Skills deal (35-54)% more Area DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. - Elemental Focus SupportElemental Focus SupportSupport
Icon: F
Mana Multiplier: 130%Requires Level 18Supports any skill that hits or burns enemies.Per 1% Quality:
Supported Skills deal 0.5% increased Elemental DamageSupported Skills deal (30-49)% more Elemental Damage
Supported Skills cannot inflict Elemental AilmentsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. - Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Mana Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.Per 1% Quality:
0.5% increased Duration of Elemental Ailments on EnemiesElemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15)
20% chance to Freeze, Shock and Ignite
(0-19)% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. - Fire Penetration SupportFire Penetration SupportFire, Support
Icon: V
Mana Multiplier: 140%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:
Supported Skills deal 0.5% increased Fire DamageSupported Skills Penetrate (18-37)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. - Increased Area of Effect SupportIncreased Area of Effect SupportSupport, AoE
Icon: E
Mana Multiplier: 140%Requires Level 38Supports any skill with an area of effect.Per 1% Quality:
Supported Skills deal 0.5% increased Area DamageSupported Skills have (30-49)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. - Minion Damage SupportMinion Damage SupportSupport, Minion
Icon: d
Mana Multiplier: 130%Requires Level 8Supports skills which create Minions.Per 1% Quality:
Minions from Supported Skills deal 0.5% increased DamageMinions from Supported Skills deal (25-49)% more DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. - Minion Life SupportMinion Life SupportSupport, Minion
Icon: n
Mana Multiplier: 130%Requires Level 18Supports skills which create Minions.Per 1% Quality:
Supported Skills have 0.75% increased Minion maximum LifeSupported Skills have (30-49)% more Minion maximum LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Note: Minions never benefit from your passives or equipment unless specifically stated.
Location
Minion Instability is located at the top left of the skill tree, between the Whispers of Doom and the Corruption clusters.
Class | Distance from start |
---|---|
Templar | 10 |
Witch | 10 |
Scion | 14 |
Marauder | 17 |
Shadow | 17 |
Duelist | 24 |
Ranger | 24 |
Does Minion Dmg Affect Infernal Legion Poetry
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the Lords Simple RobeQuality: +20% Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone> CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +1 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
Corrupted |
Version history
Version | Changes |
---|---|
0.11.4 |
|
0.11.0 |
|
0.9.13c |
|
0.9.13 |
|
0.9.6 |
|
0.9.4b |
|
0.9.4 |
|
References
- ↑https://www.pathofexile.com/forum/view-thread/1676002/page/82#p13504526
- ↑https://www.pathofexile.com/forum/view-thread/55617#p698631
Retrieved from 'https://pathofexile.gamepedia.com/index.php?title=Minion_Instability&oldid=564916'
PoeCurrencyBuyDate: May/15/17 03:46:25Views: 1947
With the Path of Exile expansion The Fall of Oriath coming June 2017 , the amount of information about changes coming to the game across a number of systems is ramping up. There many changes in the Fall of Oriath like Equipment, weapons and so on and in time you neend poe currency go our website poecurrencybuy.com we offer cheap poe orb and delivery fast!.
How will Minions be affected by these changes?
Most modifiers available to a player that scale the damage dealt by minions affect 'Minion Damage'. This is a generic damage modifier on the minions that will affect all damage they do, including any damage over time, as well as their hits. In addition, support gems affecting minions apply to all their damage in the same way they apply to a player's skill. They'll benefit from new support gems and changes to existing ones, such as the previously mentioned change to the Increased Burning Damage Support, which will now provide a multiplicative bonus.
Elemental Damage with Weapons is being changed to Elemental Damage with Attack Skills:
The 'Elemental Damage with Weapons' stats that were found on the passive tree, items, and the Weapon Elemental Damage support have now been replaced with 'Elemental Damage with Attack Skills'. This has two notable effects:
These new stats now modify all of the damage dealt by Attack Skills, not just the attack damage. This means that Damage Over Time dealt by an attack skill, such as Ignite and Secondary Damage (including the explosion from Infernal Blow), will be affected as well. We've made this change to create a natural increase in Ignite damage for characters investing in Elemental Attacks, as a benefit for fire characters.
These stats now apply to Unarmed attacks. This was a necessary result of the change. It opens up new avenues for elemental unarmed attack builds, so we'll be monitoring exactly how this affects Facebreaker and Doryani's Fist balance.
The team goes into further detail about DoTs with regard to projectile damage, AoE damage and skill damage over time and about how rare and magic item mods will affect DoTs. You can read the full post here.
Most modifiers available to a player that scale the damage dealt by minions affect 'Minion Damage'. This is a generic damage modifier on the minions that will affect all damage they do, including any damage over time, as well as their hits. In addition, support gems affecting minions apply to all their damage in the same way they apply to a player's skill. They'll benefit from new support gems and changes to existing ones, such as the previously mentioned change to the Increased Burning Damage Support, which will now provide a multiplicative bonus.
Elemental Damage with Weapons is being changed to Elemental Damage with Attack Skills:
The 'Elemental Damage with Weapons' stats that were found on the passive tree, items, and the Weapon Elemental Damage support have now been replaced with 'Elemental Damage with Attack Skills'. This has two notable effects:
These new stats now modify all of the damage dealt by Attack Skills, not just the attack damage. This means that Damage Over Time dealt by an attack skill, such as Ignite and Secondary Damage (including the explosion from Infernal Blow), will be affected as well. We've made this change to create a natural increase in Ignite damage for characters investing in Elemental Attacks, as a benefit for fire characters.
These stats now apply to Unarmed attacks. This was a necessary result of the change. It opens up new avenues for elemental unarmed attack builds, so we'll be monitoring exactly how this affects Facebreaker and Doryani's Fist balance.
The team goes into further detail about DoTs with regard to projectile damage, AoE damage and skill damage over time and about how rare and magic item mods will affect DoTs. You can read the full post here.
Bringing DoTs Under a Single Banner
Last week, GGG revealed the first information about how DoTs will be changing in The Fall of Oriath expansion to level the playing field across builds in terms of damage values, power level and progression. This came with particular regard to Poison, Ignite and Bleed. These DoT abilities are also the subject of a second 'manifesto' regarding forthcoming alterations.
The most notable change that players utilizing Poison, Ignite and Bleed will notice is that they are being brought under a general DoT banner called 'Ailments'. Previous to the expansion, Ignite, Chill, Freeze and Shock all were part of the 'Elemental Status Ailment' collection. However, bringing in Poison and Bleed, all five will be categorized as 'Ailments' and will no longer be considered as Skill Effects and cannot be affected by modifiers to Skill Effect Duration.
The team is aware that changing DoT mechanics can drastically alter the way a given class plays. But all is not lost as GGG is making sure that pathways to more 'familiar' game play are available through different means. Critical Damage Multipliers, for instance, will no longer have an influence on Poison, Bleed and Ignite, but monsters will have a Damage Multiplier for Ailments through Critical Strikes that will boost damage.
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